Entry Level, Junior
Founded in 2006, Ubisoft Sofia celebrates 20 years as a leading AAA studio, now home to over 220 professionals. Part of Vantage Studios, the creative house behind Assassin’s Creed, Far Cry, and Rainbow Six, the team in Sofia has contributed to 22 titles across major platforms. A longtime Assassin’s Creed partner, the studio has contributed to the creation of iconic entries including Black Flag, Origins, Valhalla, Mirage, and Shadows, while also leading key projects such as Liberation and Rogue. Ubisoft Sofia continues to shape immersive experiences through creativity, expertise, and innovation.
Your role
As part of the Level Design family, The Event Scripting Designer will work closely with Level Designers to conceptualize and integrate various scripted events and cinematic scenes into the engine throughout the production process in collaboration with the animation, programming, sound, and level art groups.
Your daily adventure
BE AWARE OF THE GAME AND LEVEL DESIGN DOCUMENTS Environments, objectives, atmospheres, story, and style to understand the overall game experience
WORK DIRECTLY WITH QUEST DESIGNERS To conceptualize impactful narrative events and define key realization needs for compelling storytelling
UNDERSTAND INTENTIONS REGARDING CUTSCENES AND CINEMATICS Including the associated events and narrative flow
DETERMINE FEASIBILITY OF SCRIPTED EVENTS In line with expectations and technical constraints
INTEGRATE ANIMATED, GAMEPLAY AND INTERACTIVE OBJECTS As well as scripted cameras in collaboration with Level Design
TEST CINEMATIC SCENES AND SCRIPTED EVENTS To ensure proper integration without conflicts with other game elements
CONDUCT R&D ON CINEMATIC SYSTEMS WHEN NEEDED In collaboration with technical teams
Your skills
ENTHUSIASM AND DESIRE TO WORK IN GAME DEVELOPMENT And strong motivation to create compelling narrative experiences through gameplay
ABILITY TO WORK IN COLLABORATIVE ENVIRONMENTS With creative, cross-functional teams
GOOD COMMUNICATION AND PROBLEM-SOLVING SKILLS Enabling effective collaboration and issue resolution
WILLINGNESS TO LEARN New tools, systems, and technologies
ABILITY TO PRODUCE CLEAR DOCUMENTATION IN ENGLISH Concise and well-structured written communication and documentation
PROFICIENCY WITH BASIC SOFTWARE TOOLS Such as word processing and spreadsheets
KNOWLEDGE OF VIDEO GAMES Good understanding and hands-on experience
TIME MANAGEMENT SKILLS Ability to organize own work and meet deadlines
GOOD COMMAND OF ENGLISH Both written and spoken
EXPERIENCE WITH GAME DEVELOPMENT OR GAME ENGINES Will be considered an advantage
KNOWLEDGE OF LEVEL EDITING TOOLS AND SCRIPTING Such as Unreal or other engines is a plus
EXPERIENCE IN VISUAL PROGRAMMING Will be a plus
FAMILIARITY WITH 3D SOFTWARE Such as Autodesk 3D Studio Max and MotionBuilder is a plus
We offer
Multicultural & friendly working environment
Working with the best professionals in the games industry on AAA video games
Flexible working hours & additional days off
Private medical health & dental care
Employee assistance program
Learning & knowledge sharing programs
International trainings & conferences
Top location next to Borisova Garden Park
Public transport card & food vouchers
Gifts for special occasions
Free games & game dev merchandise
Memorable parties & teambuilding events
HOW TO APPLY Please send us a copy of your updated CV in English.
All applications will be reviewed with strict confidentiality and only short-listed candidates will be contacted.
Sign up to apply and find out right away if you're a fit.
Your agent will tell you — in seconds.
Sign up and I'll tell you right away how well Ubisoft matches you — what you already have, and what's missing. Then I stay on it: I search for you and only write when I find something worth your time.